How statistics are calculated
We count how many offers each candidate received and for what salary. For example, if a Game Designer developer with ClickUp with a salary of $4,500 received 10 offers, then we would count him 10 times. If there were no offers, then he would not get into the statistics either.
The graph column is the total number of offers. This is not the number of vacancies, but an indicator of the level of demand. The more offers there are, the more companies try to hire such a specialist. 5k+ includes candidates with salaries >= $5,000 and < $5,500.
Median Salary Expectation – the weighted average of the market offer in the selected specialization, that is, the most frequent job offers for the selected specialization received by candidates. We do not count accepted or rejected offers.
Trending Game Designer tech & tools in 2024
Game Designer
What is a Game Designer?
Video game designers play an important role in the actual process of developing a video game. They create the concept, mechanics, and player experience of a video game.
Game designers enlist the power of their imaginations, and also draw on deep insights into player psychology and game mechanics, to create compelling, immersive gaming experiences. They construct game worlds, characters, and narratives, designing the game’s goals, rules, obstacles, and rewards. Designers of all kinds usually work closely with fellow game developers spanning diverse creative disciplines – artists, programmers, sound designers, and more.
What does a Game Designer do?
Duties and Responsibilities
Game designers conceive, plan, and modify video games during the development process, combining creative, technical, and analytical skills. Their typical tasks and responsibilities include:
Conceptualization And Design:
- Game designers come up with game concepts and develop the game from that concept. They create the story, characters, progression, challenges, demotion points, checkpoints, level ups, achievements, and other unique gameplay features.
Gameplay Mechanics and Systems:
- Game designers define the core gameplay rules that facilitate the player’s interaction with the game. This includes character movement, combat rules, puzzles, inventory management, or tool interactions. They design, balance, and tune these in partnership with other members of the design team. Gameplay also encompasses the design of systems surrounding progression, such as character advancement, item progression, and game goals and reward distributions, to keep the player challenged and engaged.
Level and Environment Design:
- Game designers create high-level game documentation, mapping out detailed layouts of environments, levels, and maps for the world. They decide where to place enemies, weapons, ammunition, collectibles, challenges, and other interactive elements. They ensure pacing is balanced, creating an ‘environmental storytelling’ where the game world itself sets up a story without the help of cut scenes.
UI and UX Design:
- They work on the user interface of the game, including menus, HUD elements (e.g., health bar, minimap), and other user input areas, ensuring it is intuitive, visually engaging, and easy to use. UX design for games involves improving interaction with the game, making it playable and meeting minimum requirements.
Prototyping and Playtesting:
- Game designers prototype their design ideas by creating early versions of the game called mockups and testing them through playtesting sessions. Feedback from players is documented and analyzed to inform iterations on the game mechanics and level designs.
Cooperation and Communication:
- Game designers work closely with artists, programmers, sound designers, and others. High-level communication is needed to share the design vision, provide feedback, and ensure everyone is working in the same creative direction.
Storytelling and Narrative Design:
- For narrative-driven games, immersion is delivered through storytelling: dialogue, characterization, choices, and plotting. Game designers construct narratives at branching nodes of dialogue trees to create different outcomes based on player choices.
Quality Assurance:
- Game designers might play the game extensively during quality assurance processes, looking for problems, bugs, and areas to improve. They provide feedback during QA testing, which helps polish the game before release.
Types of Game Designers
Game design is a broad and multifaceted field with many specialized types of designers. Here are some common kinds of game designers with their specific focus and duties:
Gameplay Designer:
Gameplay designers focus on the core mechanics, rules, and interactions of the game, including what fits into the game world, how players will interact with it, and the target audience. They create content, establish game rules, balance gameplay, and develop prototypes.
Game Level Designer:
Level designers work on individual levels, stages, or environments, designing their layout and the placement of obstacles, enemies, items, and interactive elements. They ensure the pacing and difficulty curve is smooth and keep players engaged throughout the game.
Game Narrative Designer:
Narrative designers design character arcs, dialogue, storylines, and narrative structures for the game. They develop immersive storylines, flesh out characters, and create branching narratives based on player choices, working closely with writers and voice actors.
Game System Designer:
Game system designers create complex interlocking systems like character growth, skill trees, market economies, and rewards systems. They develop the fundamental mechanics of how a game works, seeking to create rich and dynamic gameplay environments.
Game UI/UX Designer:
Game UI and UX designers are responsible for the interface of a game, including menus, HUD elements, and other interactive elements. They optimize the interactions between players and the user interface to improve the user experience.
Game Sound Designer:
Sound designers create and place background music, sound effects, ambience, voiceovers, and other audio elements that contribute to the game’s atmosphere and narrative.
Game Monetization Designer:
Monetization designers design in-game purchasing and micro-transaction features, determining new content creation, revenue-generating opportunities, and different game experiences for paying players versus those who play for free.
Video Game Designer Skills
To make enjoyable games, a video game designer needs a variety of skills to help the team during the game’s development process. Below are some of the skills that employers may look for in a video game designer:
Workplace Skills
- A passion for gaming
- Communication skills
- Creativity
- Flexibility
- Problem-solving skills
- Project management
- Resource management
- Willingness to work as part of a team
Technical Skills
- Ability to use computer graphics
- Animation skills
- Adobe Photoshop proficiency
- Familiarity with design theory
- Knowledge of software and hardware development