Mario R — Experienced Game Developer
Expertise in Unity (6.5 yr.), Video Game.
Last verified on November 29, 2023Core Skills
Bio Summary
A passionate and dedicated Game Developer with 6+ years of experience, specializing in Unity, Unreal Engine, C#, and C++. - Track record in leading projects and optimizing performance, illustrated by the handover and improvement of the game 'Betia' for Nintendo Switch, enhancing its voice recognition algorithm significantly. Expert in porting and developing across multiple platforms, evidenced by the efficient Xbox One and Series S/X porting for 'Harvest Moon One World'. - Command of WebGL demonstrated through the creation of a web-based mini-golf game. - Skills in managing development teams and conducting interviews. Foundation in computer programming backed by a C++ course. - Passed the Japanese-Language Proficiency Test (JLPT) N2, now fluent in Japanese and English and can leverage language skills to work effectively in international environments. - Eager to leverage extensive game development experience and passion for tackling new challenges in a senior developer role. Aiming to contribute innovative solutions and continue professional growth in a dynamic environment.
Technical Skills
| Programming Languages | C, C#, C++, PHP, Python |
| AI & Machine Learning | Azure Cognitive Search |
| JavaScript Libraries and Tools | WebGL |
| Azure Cloud Services | Azure Cognitive Search, Microsoft Azure API |
| Collaboration, Task & Issue Tracking | Atlassian Confluence, Redmine |
| Version Control | Git, SourceTree |
| Deployment, CI/CD & Administration | Jenkins |
| SDK / API and Integrations | Microsoft Azure API |
| Methodologies, Paradigms and Patterns | UML |
| Platforms | Unity |
| Other Technical Skills | Tortoise SVN, Unreal Engine |