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Mario R, Experienced Game Developer

Tokyo, Japan
Last Updated: 29 Nov 2023

A passionate and dedicated Game Developer with 6+ years of experience, specializing in Unity, Unreal Engine, C#, and C++. - Track record in leading projects and optimizing performance, illustrated by the handover and improvement of the game 'Betia' for Nintendo Switch, enhancing its voice recognition algorithm significantly. Expert in porting and developing across multiple platforms, evidenced by the efficient Xbox One and Series S/X porting for 'Harvest Moon One World'. - Command of WebGL demonstrated through the creation of a web-based mini-golf game. - Skills in managing development teams and conducting interviews. Foundation in computer programming backed by a C++ course. - Passed the Japanese-Language Proficiency Test (JLPT) N2, now fluent in Japanese and English and can leverage language skills to work effectively in international environments. - Eager to leverage extensive game development experience and passion for tackling new challenges in a senior developer role. Aiming to contribute innovative solutions and continue professional growth in a dynamic environment.

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WebGL(Web-based Graphics Library)

WebGL(Web-based Graphics Library)

C

C   2 yr.

C++

C++

Unity

Unity   6 yr.

Unreal Engine

Unreal Engine   1 yr.

C#

C#   6 yr.

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O, GPU Software Engineer

Herzliya, Israel
Last Updated: 16 Oct 2023

- Experienced GPU software developer with a wide range of 3D and image processing applications for the medical, entertainment, security and civilian industries; - Experienced in 3D graphics, GPGPU and VR for both mobile platforms(iOS, Android, Quest, Magic Leap) and desktops(Windows, Linux, Mac). - Proficient in: Java, Objective-C, Swift, C++, C#, js, Python. - Developed with: OpenGLES 2.0, CUDA, DirectX11, Unity, Unreal Engine, opencv, Matlab, WebGL, ThreeJs. - Implemented Structured Light camera, worked on Time of Flight camera and multi rig active stereo solutions(arena). - 15+ years commercial experience

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WebGL(Web-based Graphics Library)

WebGL(Web-based Graphics Library)

Java

Java

Objective-C

Objective-C

Swift

Swift

C++

C++

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Aleksandr, Frontend developer

Poland
Last Updated: 21 Nov 2023

- Experienced Frontend developer with 5 years of hands-on experience in designing and developing robust web applications. - Proficient in JavaScript, Typescript, HTML/CSS, SCSS, Angular, RxJs, and Angular Material. - Skilled in using frameworks and libraries such as Ionic, PixiJS, and Bootstrap. - Familiar with web graphics, 3D, and 2D development using technologies like Canvas, Shaders, GLSL, and Greensock. - Strong knowledge of version control systems like Git and experience with CI/CD tools like Jenkins. - Proficient in working with databases like Postgres and familiar with server management using tools like nginx. - Experienced in Agile methodologies and working in large teams. - Developed and maintained various web and mobile applications, including games, e-commerce shops, and crypto platforms. - Strong problem-solving and debugging skills with a keen eye for detail. - Excellent communication skills and ability to collaborate effectively with clients and teammates.

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WebGL(Web-based Graphics Library)

WebGL(Web-based Graphics Library)   3 yr.

TypeScript

TypeScript   5 yr.

HTML/CSS Preprocessors

HTML/CSS Preprocessors   5 yr.

Angular

Angular   4 yr.

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Alexander T., Unity 3D Engineer

Ukraine
Last Updated: 4 Jul 2023
WebGL(Web-based Graphics Library)

WebGL(Web-based Graphics Library)

Unity

Unity

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Olexander T., VFX/2D/3D artist , Unity 3D developer

Ukraine
Last Updated: 27 Feb 2024

- 24+ years in game development -Involved in VFX throughout his game dev career - Available to start ASAP - Extensive experience as a Unity3D C# developer and 2D/3D VFX artist, working on a wide range of projects from mixed reality applications for Hololens, cross-platform tools, to games with on-chain business logic. - Significant contributions to AR/VR applications, including development for indoor navigation, augmented reality software for smart-city solutions, and VR games and experiences. - Leadership roles in project development, serving as Art Director, Lead Developer, and Lead Artist on various projects, indicating a strong background in both technical and creative aspects of software and game development. - Diverse project portfolio, including work on augmented reality for plastic surgery visualization, body measurement technology for smartphone cameras, and 3D visualizations for medical and industrial applications. - Involvement in promotional and interactive demos, demonstrating the ability to create engaging content for startups and established companies alike, such as Zibra.AI and Rapid Medical Parts. - Development of a wide range of applications and games for various platforms, including web, mobile, standalone, and AR/VR platforms, highlighting versatility and adaptability in software development. - Upper-Intermediate English

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WebGL(Web-based Graphics Library)

WebGL(Web-based Graphics Library)

Unity

Unity

VFX

VFX

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Bring new talent on board with a trial period to confirm you hire the right one. There are no termination fees or hidden costs.

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Henry Akwerigbe
This is a super team to work with. Through Upstaff, I have had multiple projects to work on. Work culture has been awesome, teammates have been super nice and collaborative, with a very professional management. There's always a project for you if you're into tech such Front-end, Back-end, Mobile Development, Fullstack, Data Analytics, QA, Machine Learning / AI, Web3, Gaming and lots more. It gets even better because many projects even allow full remote from anywhere! Nice job to the Upstaff Team 🙌🏽.
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Владислав «Sheepbar» Баранов
Владислав «Sheepbar» Баранов
We've been with Upstaff for over 2 years, finding great long-term PHP and Android projects for our available developers. The support is constant, and payments are always on time. Upstaff's efficient processes have made our experience satisfying and their reliable assistance has been invaluable.
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Roman Masniuk
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Yanina Antipova
Хочу виразити велику подяку за таку швидку роботу по підбору двох розробників. Та ще й у такий короткий термін-2 дні. Це мене здивувало, адже ми шукали вже цілий місяць. І знайдені кандидати нам не підходили Це щось неймовірне. Доречі, ці кандидати працюють у нас і зараз. Та надать приклад іншим працівникам. Гарного дня!)
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Volodymyr
Volodymyr
Leaving a review to express how delighted I am to have found such a great side gig here. The project is intriguing, and I'm really enjoying the team dynamics. I'm also quite satisfied with the compensation aspect. It's crucial to feel valued for the work you put in. Overall, I'm grateful for the opportunity to contribute to this project and share my expertise. I'm thrilled to give a shoutout and recommendation to anyone seeking an engaging and rewarding work opportunity.

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FAQs about WebGL(Web-based Graphics Library) Development

How do I hire a WebGL(Web-based Graphics Library) developer? Arrow

Are you desperately looking for a WebGL(Web-based Graphics Library) developer validated to your requirements and skills? Are you lacking in resources and tools to find the right developer? If yes, then you are at the right place! Because at Upstaff, the selection of the WebGL(Web-based Graphics Library) Developer is done professionally as per your requirement, in a short time of just a few days, from calling to the instant task of your validated developer, with all your required skills.

Where is the best place to find WebGL(Web-based Graphics Library) developers? Arrow

Sure enough, within the network there must be dozens, if not hundreds, of services and platforms where you can look for the WebGL(Web-based Graphics Library) guy you need, but just Upstaff lets you sort out the best of the best real qualified developers practically in a couple of minutes, so that you will be able to select the one whose personality will be a perfect fit to your company. This is the case when you can create a genuinely “Pizza” type of service in the field of custom software development.

How are Upstaff WebGL(Web-based Graphics Library) developers different? Arrow

Vetting by expert human reviewers is combined with historically curated feedback from clients and team-mates, which has enabled us to save, on average, more than 50 hours for each client team evaluating WebGL(Web-based Graphics Library) candidates for every position. We live and breathe technical excellence, borne out of extensive industry expertise.

How quickly can I hire WebGL(Web-based Graphics Library) developers through Upstaff? Arrow

Our process begins with a 30-minute discovery call: we’ll discuss your pain points, technical requirements, and team diversity. Meet Carefully Matched WebGL(Web-based Graphics Library) Talents. Upon your meeting confirmation, we’ll send you profiles and arrange an introduction call with the right talents for your project, within 1-3 days. Schedule a call to meet WebGL(Web-based Graphics Library) engineers in person. Make the right call. Bring a new WebGL(Web-based Graphics Library) developer on board with a trial period: confirm that the person you hired does the job right, no termination fees and no hidden fees.

How does Upstaff vet remote WebGL(Web-based Graphics Library) engineers? Arrow

After this introductory round, Upstaff Managers do an eval of the soft skills of the candidates before the hiring decision is approved or rejected. For the hard skills, the Upstaff Staffing Platform has a short testing session to check their WebGL(Web-based Graphics Library) skills or engage a senior developer to do a technical interview for more senior developers. You can reuse some of the hard and soft skills of past candidates to connect them with other jobs in the future (see below). Upstaff managers also do an eval of the talent before approving them for further work, allowing us to accelerate the work and ability to scale, but also providing information to clients on the talent pipeline. Finally, we also have a matching engine within the work mining system that matches candidates and jobs in real time.

How to hire WebGL(Web-based Graphics Library) developer? Arrow

If recruiting services and job boards are not your 1st option, you may want to consider a client-oriented service like Upstaff to find & hire WebGL(Web-based Graphics Library) developers. Upstaff has a network of vetted and tested WebGL(Web-based Graphics Library) developers. Here, you can hire web developers for a few simple coding tasks with WebGL(Web-based Graphics Library).

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Table of Contents

How and where is WebGL(Web-based Graphics Library) used?

  • Virtual Reality Simulations: Training Programs
  • Augmented Reality Experiences: Interactive Marketing
  • Online Gaming: Multiplayer Environments
  • Data Visualization: Interactive Charts
  • Architectural Visualization: 3D Models Display
  • Product Configurators: Customization Tools
  • Medical Simulations: Surgical Training
  • E-Learning Platforms: Interactive Courses
  • Virtual Tours: Real Estate Showcases
  • Interactive Art Installations: Digital Exhibits

Compare Junior, Middle, Senior, and Expert/Team Lead WebGL(Web-based Graphics Library) Developer roles

Seniority NameYears of experienceResponsibilities and activitiesAverage salary (USD/year)
Junior0-2 years
  • Assist in basic WebGL development tasks.
  • Debug simple code issues.
50,000
Middle2-5 years
  • Develop interactive WebGL applications.
  • Optimize graphics performance.
75,000
Senior5-8 years
  • Lead complex WebGL projects.
  • Mentor junior developers.
100,000
Expert/Team Lead8+ years
  • Architect WebGL solutions.
  • Manage project timelines and resources.
150,000

Quick Facts about WebGL(Web-based Graphics Library).

  • WebGL was created in 2011 by the Khronos Group.
  • Most popular project types using this technology are interactive data visualizations.
  • The entry threshold for using WebGL is understanding 3D graphics concepts.
  • WebGL’s most popular related technology is OpenGL.
  • A fun fact about WebGL is that it brings 3D graphics to the web without the need for plugins.

TOP WebGL(Web-based Graphics Library) Related Technologies

  1. Three.js
  2. (Tom, 2010)

  3. Babylon.js
  4. (David, 2013)

  5. A-Frame
  6. (Mozilla, 2015)

  7. PlayCanvas
  8. (Will, 2011)

  9. Blend4Web
  10. (Tony, 2012)

  11. Verold
  12. (Verold, 2011)

What are top WebGL(Web-based Graphics Library) instruments and tools?

  • Three.js: Cool 3D library by Mr.doob, 2010
  • Babylon.js: Microsoft’s awesome tool, 2013
  • A-Frame: Virtual reality joy by Mozilla, 2015
  • PlayCanvas: Great for game devs, 2011
  • Regl: Tiny WebGL library, 2016

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Talk to Our Talent Expert

Our journey starts with a 30-min discovery call to explore your project challenges, technical needs and team diversity.
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Maria Lapko
Global Partnership Manager