Senior Software Engineer, 3D Immersive Experience Platform
Duration: October 2022 - Present
Summary: Developed 3D immersive experiences for remote collaboration, with a focus on multiplayer features, frontend, and WebGL production code management.
Responsibilities: Developing 3D immersive experience, introducing multiplayer functionality, managing frontend and WebGL production code, resolving customer issues, leading product releases with all associated tasks.
Technologies: PlayCanvas, WebGL
Software Engineer, Web-based Multiplayer Game
Duration: May 2021 - October 2022
Summary: Completed backend development for a web-based multiplayer game, contributing to a seamless experience and winning a Silver medal at an international conference.
Responsibilities: Receiving training in various technologies, developing the complete backend for a multiplayer game, contributing to a Silver medal-winning game, implementing a full backend solution for games.
Technologies: NodeJS, PlayCanvas, Phaser, ThreeJS, Git