Muhammad Hassan Ali, Software Developer
Summary
Software engineer with a focus on WebGL and JavaScript, with a history of developing immersive 3D experiences and multiplayer games. Has led front-end and WebGL production code efforts and provided effective problem-solving to customer issues. Boasts a solid background with technologies such as PlayCanvas, ThreeJS, Phaser, ReactJS, NextJS, NodeJS, and TypeScript. Recognized for creating a backend for a web-based multiplayer game that enhanced user experience and for developing a game that won a Silver medal at a respected international conference. Fundamental understanding of software development life cycle, proficient in multiplayer frameworks like Colyseus and Photon, and competent in database management with MongoDB.
Main Skills
Play Framework 2 yr.
three.js 2 yr.
WebGL 5 yr.
React
Next.js
JavaScript Frameworks
Java Frameworks
Scala Frameworks
JavaScript Libraries and Tools
Version Control
Third Party Tools / IDEs / SDK / Services
Other Technical Skills
Work Experience
Senior Software Engineer, 3D Immersive Experience Platform
Duration: October 2022 - PresentSummary: Developed 3D immersive experiences for remote collaboration, with a focus on multiplayer features, frontend, and WebGL production code management.
Responsibilities: Developing 3D immersive experience, introducing multiplayer functionality, managing frontend and WebGL production code, resolving customer issues, leading product releases with all associated tasks.
Technologies: PlayCanvas, WebGL
Software Engineer, Web-based Multiplayer Game
Duration: May 2021 - October 2022Summary: Completed backend development for a web-based multiplayer game, contributing to a seamless experience and winning a Silver medal at an international conference.
Responsibilities: Receiving training in various technologies, developing the complete backend for a multiplayer game, contributing to a Silver medal-winning game, implementing a full backend solution for games.
Technologies: NodeJS, PlayCanvas, Phaser, ThreeJS, Git