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React Native Developer with XCode Salary in 2024

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Total:
64
Median Salary Expectations:
$4,394
Proposals:
1

How statistics are calculated

We count how many offers each candidate received and for what salary. For example, if a React Native developer with XCode with a salary of $4,500 received 10 offers, then we would count him 10 times. If there were no offers, then he would not get into the statistics either.

The graph column is the total number of offers. This is not the number of vacancies, but an indicator of the level of demand. The more offers there are, the more companies try to hire such a specialist. 5k+ includes candidates with salaries >= $5,000 and < $5,500.

Median Salary Expectation – the weighted average of the market offer in the selected specialization, that is, the most frequent job offers for the selected specialization received by candidates. We do not count accepted or rejected offers.

Where is XCode used?


iOS App Crafting Extravaganza



  • Marvel as developers conjure up apps to populate the vast landscape of iPhones & iPads, granting life to pixels with a flick of XCode's magic wand!



Mac-O-Lantern Carving



  • Behold the artisans as they chip away at MacOS software, using XCode as their chisel to turn digital pumpkins into shiny Apple lanterns!



Watch Out for the Watch



  • Watch enthusiasts twiddle with XCode, spinning the digital crown of creativity to design apps that make smartwatches smarter…and snazzier!



Test Flight without the Flight



  • Champions of code simulate aerial maneuvers with XCode's testing features, ensuring software soars high sans the fear of bugs!

XCode Alternatives


AppCode


Integrated Development Environment (IDE) for iOS/macOS development, supports Swift, Objective-C, C++, and JS. Offers efficient project navigation, smart code completion.



func sayHello() {
println("Hello, AppCode!")
}


  • Customizable UI and key-bindings

  • Superior refactoring tools

  • Lacks interface builder

  • Full-on Vim mode for Vim enthusiasts

  • Runs only on macOS

  • Better version control integration



Visual Studio Code


A source-code editor that supports various languages and frameworks. Extensions available for iOS/macOS development.



console.log('Hello VSCode for iOS and macOS development!');


  • Free and open-source

  • Extensive library of extensions

  • Not a full-fledged IDE

  • Customizable and lightweight

  • Limited iOS simulator support

  • Integrated Git support



JetBrains Rider


Cross-platform .NET IDE. Supports C#, F#, and VB.NET. With Xamarin, it can be used for iOS/macOS development.



Console.WriteLine("Hey, Rider for Mac devs!");


  • Cross-platform compatibility

  • Robust database tooling

  • Relatively new in the market

  • Intelligent code assistant

  • Lesser-known for iOS/macOS dev

  • Frequent updates and improvements

Quick Facts about XCode


Xcode: The Apple of Developers' IDEs


Conjured into existence by the wizards at Apple in 2003, Xcode has been the sword in the stone for macOS and iOS developers. Only the worthy (or those with a Mac) can wield its powers to craft apps that sparkle in the App Store. Legend has it that Xcode sprang from the head of Apple, fully formed, ready to vanquish bugs with the clang of its compiler.



The Swift Evolution


In a twist worthy of a telenovela, 2014 saw Xcode embracing a new programming language, Swift. Faster than a speeding bullet, safer than a vault at Gringotts, Swift swooped in to steal the hearts of coders everywhere. Xcode heartily agreed and offered full support, making Objective-C watch from the sidelines, clutching its header files in despair.



Interface Builder: A No-Code Love Story


Once upon a time in a far-off land of pixels, Interface Builder and Xcode locked eyes across a crowded room. In 2007, they eloped, forever entwining their fates. The union made building UIs as easy as flirting with drag-and-drop, giving birth to the modern fairy tales of "what you see is what you get" (WYSIWYG) layouts.




// A Swift example of Hello World
import SwiftUI

struct ContentView: View {
var body: some View {
Text("Hello, World!")
}
}

What is the difference between Junior, Middle, Senior and Expert XCode developer?


































Seniority NameYears of ExperienceAverage Salary (USD/Year)Responsibilities & Activities
Junior Developer0-2$45,000 - $75,000

  • Fixing simple bugs

  • Writing small pieces of code

  • Assisting in code review with guidance

  • Learning development practices and tools


Middle Developer2-5$75,000 - $105,000

  • Implementing features with less supervision

  • More complex bug fixes

  • Starting to contribute to design discussions

  • Maintaining parts of the application


Senior Developer5+$105,000 - $140,000

  • Designing architecture for new features

  • Leading complex project initiatives

  • Mentoring junior team members

  • Code reviews and setting coding standards


Expert/Team Lead8+$140,000+

  • Strategic planning & roadmap execution

  • Leading multiple projects & teams

  • Handling client communications

  • High-level decision making



Top 10 XCode Related Tech




  1. Swift


    Imagine being at a party full of languages and Swift is the cool, modern one sipping a craft beer in the corner. Swift is the go-to language for Xcode lovers, known for its elegance and safety. It's like a well-trained ninja, quickly slicing through bugs while keeping your app from crashing – unless you forget a "!" or a "?", then beware!



    let greeting = "Hello, Swift!"
    print(greeting)



  2. Objective-C


    Objective-C is the wise grandmaster that trained Swift. Before Swift swooped in with all its shininess, Objective-C was the backbone of iOS development. It's like that bulky, old phone your dad still uses; not so pretty, but gets the job done with a remarkable resilience to change.



    NSString *greeting = @"Hello, Objective-C!";
    NSLog(@"%@", greeting);



  3. Cocoa Touch


    Cocoa Touch is the framework that makes the magic happen on an iPhone or iPad. It's like a Swiss Army knife for iOS development in Xcode, loaded with tools for user interfaces, data management, and more. It has everything but the kitchen sink - and probably an API for that sink, too.




  4. Core Data


    Core Data is your app's personal librarian. It meticulously organizes, stores, and fetches your app's data like a pro. Forget about writing SQL by hand; Core Data is like having a tiny little monk chanting database mantras under the hood of your app.



    let fetchRequest = NSFetchRequest(entityName: "Person")



  5. Grand Central Dispatch (GCD)


    In the bustling city of your application, Grand Central Dispatch is the traffic cop, directing threads and queues to ensure peak efficiency. It's like having a bucket of time-turners from Harry Potter, enabling your code to perform multiple tasks simultaneously without creating a magical mess.



    DispatchQueue.main.async {
    // update UI
    }



  6. Auto Layout


    Auto Layout is the yoga instructor of UI elements, making sure everything is flexible and aligns nicely in various screen sizes. By defining a set of constraints, it's like telling your views, "stay calm and centered, no matter what size the mat is."



    view.translatesAutoresizingMaskIntoConstraints = false
    NSLayoutConstraint.activate([
    view.topAnchor.constraint(equalTo: superview.topAnchor)
    ])



  7. Interface Builder


    Interface Builder is the cozy sandbox where you can click, drag, and drop to design your app's interface. It's like playing with LEGO blocks to construct your dream castle, but occasionally the blocks have a mind of their own and you have to wrangle your constraints into submission.




  8. SceneKit


    SceneKit is Xcode's 3D graphics wunderkind, letting you create intricate 3D worlds with less effort than it takes to construct a paper airplane. It's for when your app's ambitions stretch beyond the flatlands and into the mountain ranges of the third dimension.




  9. SpriteKit


    For those looking to develop the next addictive game that'll have us glued to our screens, enter SpriteKit. It's like having a toy box full of sprites, physics, and particles that you can mush together to bring to life the gaming world sketched on your napkin during lunch.




  10. XCTest


    XCTest is your app's personal trainer, putting it through a comprehensive workout to ensure it's fit for the App Store. With XCTest, gone are the days of manually checking if everything's working – write your tests, hit run, and watch those green checkmarks multiply like rabbits.



    func testExample() {
    let truth = true
    XCTAssertTrue(truth, "The truth wasn't true enough")
    }



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