How statistics are calculated
We count how many offers each candidate received and for what salary. For example, if a Unity developer with a salary of $4,500 received 10 offers, then we would count him 10 times. If there were no offers, then he would not get into the statistics either.
The graph column is the total number of offers. This is not the number of vacancies, but an indicator of the level of demand. The more offers there are, the more companies try to hire such a specialist. 5k+ includes candidates with salaries >= $5,000 and < $5,500.
Median Salary Expectation – the weighted average of the market offer in the selected specialization, that is, the most frequent job offers for the selected specialization received by candidates. We do not count accepted or rejected offers.
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Unity
What is Unity used for?
Unity is a game development platform. Unity is a development environment used to develop interactive 3D graphics applications for Windows, Linux (beta only), and macOS.
The gaming sector is on a trajectory of flux. With the phenomenal rise of gaming – not only in ‘conventional’ mode which comprises players controlling a certain gameplay, but also the brave new world of Virtual Reality mode, where a ‘player’ inhabits a virtual reality (VR) system rather than controlling the character from a remote position – there is a growing need for game designers to work on creating a multiplicity of worlds – each world distinct from the other.
The SDK that is now known as the Unity platform became the basis of the SDK now used to write applications for the Wii U, and can (given a dollar value) be ‘deployed’ to Playstation or Xbox. So, in theory, a Unity developer could, with a few mouse clicks and button bangs, create a VR game, but also develop a normal game. That is, a game written to be ‘looked at’ on a monitor or TV.
Nevertheless, Unity developers are unlikely to be restricted to the gaming world. In addition to games, industries such as medicine, the automotive industry, or aeronautical engineering could use VR tools built on the Unity environment.
Here a Unity developer will devise virtual learning and work environments, as well as simulators and visualisation environments (for combing autonomous driving, for example). Augmented reality applications are, of course, manifold.
Responsibilities of a Unity Developer
A Unity developer working in the gaming industry develops games on different targeted platforms using the Unity framework.
Their core duties will involve fleshing out a design idea into a fully functional game, from ideation through to implementation:
- Ability to collaboratively problem solve: our success is contingent on clear communication and maintaining focus on the end goal – an ambitious, sophisticated design, a beautiful product.
What tasks does a Unity Developer have?
- Implement game functionality as per communicated design
- Translate design specification into functional game
- Implement features in a fast and agile environment
- Communicate with other team members to establish effective pipeline and integrate media assets
- Design, build and maintain efficient, reusable, and reliable code
- Ensure the best possible performance, quality, and responsiveness of applications
- Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
- Optimize game elements by incorporating player feedback
- Help maintain code quality, organization, and automatization
- Committing code to remote repositories such as Git
Unity Developer – Skills Required
Unity web development requires certain skills and knowledge of video games.
A Unity developer could sometimes just be working on the art and design side and sometimes just be working on the coding side. I think it would be good for it to be somewhere in the middle.
The coding skills must be top notch, and coding languages such as C#, UnityScript and Boo need to be absolute, there is no dumbing down here. Unity developers must be up to date on coding trends in the gaming industry.
Secondly, you’ll need good eyes; being able to make striking interactive graphics is a particular advantage as a Unity Developer. If you’re keen to learn, Unity’s Asset Store is full of great tools that can guide new game developers who want to learn things other than coding (for example, visual scripting with PlayMaker or Bolt).
Here are essential skills required as a Unity Developer:
- Good knowledge of Unity, including scripting, texturing, animating, GUI styles and user session management.
- C# programming skills to write Scripts
- Familiarity with level design and planning
- Knowledge of game physics and particle systems
- Experience with mobile and console game development
- Ability to optimize memory and space usage for support of older hardware
- Experience with 3D / 2D development
- Virtual Reality or Augmented Reality experience
- Strong understanding of Object-Oriented Programming (OOP) and Data-Oriented Programming
- Experience using the Entity Component System (ECS)
- Familiarity with current design and architectural patterns
- A knack for writing clean, readable, and easily maintainable code
- Experience in implementing automated testing platforms and unit tests
- Knowledge of code versioning tools (Git)